=== Support Tickets === Roadmap for version Bug Report 48% of 42 tickets completed. 22 open tickets: FS#4 - Can't change capsule rotation FS#32 - FBX Animations not working (Blender) FS#35 - Remaining properties when removing actions FS#38 - Spline Path Editor - Can Not change line colour FS#39 - Spline Path Editor - When selcting the gizmo on one of the axis it also selects the object beneath FS#40 - Spline Paths - Rotational speed FS#47 - GUI Editor - libRocket vcustom bar FS#49 - Translation Utility does not open under the editors menu FS#57 - Mesh merger crash FS#59 - Material Editor - Material Filtering FS#60 - Material Editor - No object selected FS#68 - NavBot bug when turning FS#73 - Sun light reset bug FS#74 - Mesh Merger bugs FS#81 - Stop the ability to readd an action that is already applied. FS#83 - Feature Request - Asset Manager point to project location FS#84 - Navmesh rotation issues FS#86 - entity.getWorldOrientation() - Not working with spawned entities FS#95 - Action editor bugs FS#96 - Game templates issues FS#97 - Crash FS#99 - The game engine crash everytime Roadmap for version Feature Requests 26% of 54 tickets completed. 41 open tickets: FS#5 - Show Hide object or folders in hierarchy FS#6 - Multi collision objects per object FS#8 - Disable gravity per object FS#9 - Better Prefabs FS#11 - Navmesh functions FS#12 - Decal system FS#13 - anti aliasing & soft particles FS#14 - Additional Shaders effects FS#15 - Physics shapes size in properties FS#18 - Need true grouping in editor FS#22 - Getting NavMesh Data (helpful for AI programming) FS#23 - Post Processing Volumes FS#25 - Fracturing / Exploding assets FS#26 - Update Physix engine version FS#27 - Multi collision volumes per character FS#28 - RigidBody constraints FS#33 - Reflection probes FS#34 - Atmosphear scattering FS#36 - Material sliders to shader range FS#41 - Feature Request - Gen1 Volumetric clouds Ported to Gen2 FS#42 - Feature Request - Gen 1 Ocean System FS#45 - Game analytics FS#46 - Collision volumes without rigidbody FS#51 - Asset Manager - Filter FS#53 - Support GLTF 2.0 format for extended 3D model exchange FS#61 - Headerless Server FS#62 - Web Access / DRM usage etc FS#63 - Navmesh component FS#66 - RTT - Render to texture FS#67 - Feature request- Nav Agent TurnSpeed function FS#70 - Feature request - Tone mapping , DOF, color grading FS#71 - Feature request - Regroup lighting and environment settings FS#72 - Feature request - Directionnal Light FS#75 - Feature request - Physics shape adjust size FS#76 - Feature request - Navmesh is destination inside FS#79 - Material Sub panel to show material names FS#85 - Implementation - Navmesh DetourNavMeshQuery functions FS#89 - Raknet Plugins FS#92 - AI Visual Mechanics kinda thing - Behaviour Trees FS#93 - To have TrackIR intergrated as standard would be great. FS#98 - Have the Game Manager LUA script running in editor mode