________________________________________________________________
 |
 |                 Aurasoft Skyline Game Engine
 |                        Initialising!
 |
 | © 2008-2015 Aurasoft UK & Skyline Game Engine. 
 |   All Rights Reserved
 |________________________________________________________________

[Game Engine]: Skyline Game Engine is activating... 
SKYLINE CORE: Skyline Game Engine is now booting... 0
SKYLINE CORE: Skyline Game Engine is now booting... 1
SKYLINE CORE: Skyline Game Engine is now booting... 2
Creating SkyEditor Script!
Creating EnvironmentEditor Script!
Creating MetricsUI Script!
Creating Editor_AnimationMapper Script!
Creating Editor_CollisionFlags Script!
Creating Editor_Settings Script!
Creating Editor_Mesh Script!
SKYLINE CORE: Mesh Viewer - Initialising!
Setting up controls widget!
SKYLINE CORE: OgreWidget is initialising
Skyline Core: Initialising Skyline Renderers.
SKYLINE CORE: Setting up configuration options.
SKYLINE CORE: Enabling Gamma Correction for HDR Pipeline.
SKYLINE CORE: Configuring System based on chosen settings.
SKYLINE CORE: Creating video manager

SKYLINE CORE: Setup is now complete. Begin with engine boot procedure...

Skyline Core: Setup Renderers Successfully.
SKYLINE RENDERER: Render Window setup completed Successfully. 0 errors.
SKYLINE RENDERER: Setting up the main viewport for rendering.
SKYLINE RENDERER: Registering HLMS System!...
SKYLINE RENDERER: Loading Skyline Asset Lists
SKYLINE RENDERER: Loading Base Resources
SKYLINE RENDERER: Loading Base Required Assets.
You cannot set update lod lists to any other pass except: PASS_SCENE
You cannot set enable overlays to any other pass except: PASS_SCENE
You cannot set the set the RQ's on any other pass type except: PASS_SCENE
You cannot set colour on any other pass except: PASS_CLEAR
You cannot set colour on any other pass except: PASS_CLEAR
[Game Engine]: Camera Manager: Creating and initialising the Camera Manager.
[Game Engine]: Camera Manager: initialisation completed successfully!
Connecting Render Target: #0 to node: EditorRender_Final#0
Connecting Compositor node: EditorRender_Start to node: SSAO_RenderNode
Connecting Compositor node: SSAO_RenderNode to node: HdrPostprocessingNode
Connecting Compositor node HdrPostprocessingNode#0 to node: EditorRender_Final#1
[Game Engine]: Render Manager: Initialising Post FX
[Game Engine]: Render Manager: All Systems ok!
[Resource System]: Loading Resource lists ....
[Resource System]: Loading Resource lists took: 0.026 seconds.
[Game Engine]: Initialing Game State Machine
[Game Engine]: Initialising Audio System.
[Game Engine]: Initialising Audio System. Successful.
[Game Engine]: Physics System : PhysX: Initialising
SKYLINE: LibRocket Plugin: Initialising...
SKYLINE: LibRocket Plugin: Initialised successfully
Error: Material is invalid. Use datablock now. Defaulting Particle Material to basic unlit.
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
Error: Particle Datablock does not exist. setAnimatedMaterial()
#&255,255,255:                 Aurasoft UK Presents
#&255,255,255: Skyline Game Engine - Lite Version
#&127,160,255: Skyline Version :: 1.1.2.0 - Booting complete!
Checking Scene File for version validity. Please give a few seconds on a large scene file.
Check Report: Scene File is up-to-date. No actions required.
 

|-----------------------------------------------------------
| LOADING LEVEL [XML] 
|-----------------------------------------------------------

LOADING Binary: Security Settings
LOADING XML: Priority Settings
LOADING XML: SHADOW Settings
LOADING XML: Scene Entities
LOADING XML: Scene Settings
LOADING XML: Terrain Road Settings
LOADING XML: CAMERA Settings
LOADING XML: Load Bookmarks
LOADING XML: Post Effects
LOADING XML: Navmesh Settings
LOADING XML: Scene Sky Env Settings

|-----------------------------------------------------------
| LOAD LEVEL COMPLETED [XML]
|-----------------------------------------------------------


#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |
#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |
#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |
#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |
#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |
#&127,255,127:|    < Skyline Game Is Running! >    |
#&255,120,120:|    < Skyline Game Is Stopping! >    |