- Status Processing
- Percent Complete
- Severity Low
- Due in Version Feature Requests
-
Votes
2
- epsilonion (13.02.2018)
- Jayce Young (12.02.2018)
Attached to Project: Support Tickets
Opened by SpiderMack - 12.02.2018
Last edited by SpiderMack - 12.02.2018
Opened by SpiderMack - 12.02.2018
Last edited by SpiderMack - 12.02.2018
FS#33 - Reflection probes
Reflection probes volumes baking for materials rendering.
Be able to add or delete reflection probes volumes per scene.
https://docs.unity3d.com/uploads/Main/RefProbeHandles.svg
Skyline will blend reflection probes volumes overlapping when rendering to avoid seems.
If no reflection probes are setup in the scene Skyline will fallback using a default scene skybox.
And have some parameters to tweaks, like resolution.
We already have a system for this, but it requires a bit more development before release :)
Anything like this? I am hoping better lol..
https://www.youtube.com/watch?v=ximKTroBqeA
Yes, like that. However, that video doesnt do it justice.. lol :P