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Attached to Project: Support Tickets
Opened by SpiderMack - 12.02.2018
Last edited by SpiderMack - 12.02.2018

FS#36 - Material sliders to shader range

Material sliders have sliders with big range values bigger than 1000.

It would be more accurate and better with slider range values be the same as shaders range values 0 to 1.

Jayce Young commented on 12.02.2018 11:54

We did it this way as it allows you to have control and go outside the range of 0-1 which can sometimes help generate some art effects...


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